Freelance - Bluehole Foliage
Freelance foliage work I have done for Bluehole's "PLAYERUNKNOWN'S BATTLEGROUNDS". 
All the work showcased has been a group effort together with Chico Spans. We altered making LOD's, Highpoly modeling and setting up in Speedtree and most of the trees have been passed around countless of times.
Autodesk Maya
Autodesk 3dsMax
Unreal Engine 4
Adobe Photoshop
Substance Designer
Xnormal
Speedtree